Originally posted by Aluminum Elite Master:The key part of the original post:ĬoH3 just isn't getting worked on fast enough at this point, and the result is more that the playerbase is now divided still further between CoH2 and CoH3, rather than having most players jump to the new game. It's probably the worst-case scenario, actually, right now, both for players but for Relic, too. The strategic layer to that SP Dynamic campaign needs serious attention, and even the variety of battles and maps needs improving.ĬoH3 just isn't getting worked on fast enough at this point, and the result is more that the playerbase is now divided still further between CoH2 and CoH3, rather than having most players jump to the new game. ![]() That said, Relic's involvement there was only partial.ĬoH3 I actually think has better combat and tactics than CoH2 did at launch, and has a handful of huge improvements going for it (auto-vaulting is a big one).īut CoH3 desperately needs full MP support (replays, observer mode, in-game stats and wins/losses tracking, in-game ladder, ranked match system, etc.).Īnd CoH3 also needs to re-work the Dynamic campaign, which, on paper, is a great concept, but was executed in a way that leaves it a bit threadbare and without really being a true sandbox. and it got two factions for free at the 1 year mark. Now, personally, I think AoE4 turned out really well. Ever since DoW3 flopped, I've gone into Relic games with a lot more hesitancy.
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